Artillery Turret
Artillery Turret | |
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Category: | Defense |
Function: | Slow automatic heavy armor-penetrating block weapon |
Fits large grid | |
Mass: | 14,224.0 kg |
Power: | -0.002 MW |
Range: | 2,000 m |
PCU: | 275 |
Size: | 3x3x3 |
Time to Build: | 100 sec |
Data Controls: | [edit] [purge] (?) |
The Artillery Turret is a large-grid automatic Block Weapon. This huge capital battleship turret was designed for long-range engagements. It provides devastating firepower against even the most heavily armoured targets. It is however quite ineffective against small and fast targets due to its slow tracking speed and overall limited mobility.
Damage
The bulky, heavy Artillery Turret is known for its slow rate of fire and slow reload time, paired with the highest damage-per-second and farthest trajectory and range. Each shell does a devastating 17000 penetration damage.
- 17,000 penetration damage.
- Ricochet: 85% chance from 0 to 10 degrees surface angle, then chance linearly scales to 25% until 40 degrees, past that angle it no longer ricochets.
- If it ricochets: 7,000 damage dealt to the hit block and subtracted from penetration damage.
- Precision: 1.05m group at 100m (up to 0.3 degrees random offset from aiming line).
- Fires up to 2 rounds (80 RPM) and then reloads for 12 seconds.
- Round travels at 500m/s, vanishes after travelling 2,000m and it is affected by natural gravity.
- 150 kN recoil force applied to ship.
- The projectile is a missile type and because of that it can be targeted and destroyed by turrets having "Target Rockets" enabled.
Turret
- The Artillery Turret can automatically aim and shoot at target types designated in its terminal, by default enemy large-grid ships.
- It has a configurable detection range up to 800m.
- Can only target these types: SmallGrids, LargeGrids, Stations; of which can be Enemies or Neutrals.
- The turret rotates slow at 11 degrees per second and is limited between -15 and 60 degrees elevation.
Construction
It is 3x3x3 blocks in size and its only mount point is on the bottom.
Power
The Artillery Turret consumes 2 kW of power all the time while turned on. Firing or different ranges do not affect power usage.
Inventory
Its inventory can hold 600L, which corresponds to six Artillery Shells as ammunition. Artillery Shells are among the more expensive ammunitions, because they require Uranium.
It has one conveyor port on the bottom side to automatically pull ammo from the Conveyor system.
Recipe
Artillery Turret | ||||
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Component | Large Ship/Station Required | Large Ship/Station Optional | Small Ship Required | Small Ship Optional |
Steel Plate | 150 | 300 | — | — |
Motor | 30 | — | — | — |
Metal Grid | 50 | — | — | — |
Large Steel Tube | 40 | — | — | — |
Construction Comp. | 300 | 100 | — | — |
Computer | 20 | — | — | — |
Trivia
In the game files the Artillery Turret and its ammo is prefixed with "LargeCalibre" and in some cases "HeavyCalibre".