Interior Light
Interior Light | |
---|---|
Fits small grid | |
Mass: | 0 kg |
Power: | -0.00006 MW |
Range: | 1 to 10 m |
PCU: | 25 |
Size: | 1x1x1 |
Time to Build: | 3 sec |
Fits large grid | |
Mass: | 0 kg |
Power: | -0.00006 MW |
Range: | 1 to 20 m |
PCU: | 25 |
Size: | 1x1x1 |
Time to Build: | 3 sec |
Data Controls: | [edit] [purge] (?) |
Interior Lights are light blocks used for indoor lighting and short-range lighting. For similar long-range headlights, see also Spotlight.
If the lights look odd, check Options > Graphics Options > Light Quality.
Usage
These are your typical interior lights and underchassis lights.
- Advantages are their low construction cost and low performance impact, meaning they can be crafted in great numbers.
- Disadvantages are their short radius, that they cast no natural shadows, and that their light bleeds through neighbouring walls.
On the other hand, you can purposefully use the bleed-though light to indirectly illuminate up rooms from "behind a wall" if the rooms are too full for a light block to fit in.
Here are some usage examples:
- How to build warning lights — showcases the block's Color functionality
- How to build runway lights — showcases the block's Blink functionality
Control Panel Screen
Like the Spotlight, you can optionally customize the Interior Light on its Control Panel Screen.
- Color (R, G, B): The RGB color value of the light. Use the sliders to pick a color.
- Radius: How far the beam of light will reach. 1m to 20m
- Falloff: How quickly the light dims exponentially as distance from the lens increases. 0 to 3 (1=linear, 2=quadratic, etc.)
- Intensity: The brightness of the light as it leaves the lens. 0.5 to 10.0.
- Offset: The distance of the light source relative to the model. 0.0m to 5.0m
- Blink Interval: The amount of time in seconds it takes for one on/off cycle. 0sec to 30sec.
- Blink Length: The percentage of the interval for which the light remains on. 0% to 100%.
- Blink Offset: The percentage of the interval before the light turns on. 0% to 100%.
You cannot use the Toolbar or a Timer Block or similar to change the light color because there is no action for that slider in the G-menu.
Construction
Interior Lights can be built on large and small grid. Note that these visually tiny blocks need a full 1x1x1 block of their grid size to be placed and do not allow you to place any other blocks in that space. Also if placed on thin blocks, their backside may poke through. In contrast to most blocks, Interior Lights are not stand-alone; that means they cannot be placed in mid-air and dropped, they can only exist attached to a block. If you grind off their block, they are ground off with it.
Recipe
Interior Light | ||||
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Component | Large Ship/Station Required | Large Ship/Station Optional | Small Ship Required | Small Ship Optional |
Construction Comp. | 2 | — | 2 | — |