Gatling Turret

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Gatling Turret
Icon Block Gatling Turret.png

Category: Defense
Function: fast near-range automatic block weapon

Fits small grid
Mass: 692.0 kg
Power: -0.002 MW
Range: 600 m
PCU: 225
Size: 5x5x5
Time to Build: 20 sec

Fits large grid
Mass: 1,428.0 kg
Power: -0.002 MW
Range: 800 m
PCU: 225
Size: 3x3x3
Time to Build: 30 sec

Data Controls: [edit] [purge] (?)

The Icon Block Gatling Turret.png Gatling Turret is a slightly unwieldy weapon in Space Engineers which can be placed on Small Grids and Large Grids and Stations.

Gatling Turrets are also a reliable short-range automatic defense against meteors. Since meteors always spawn from the same general direction (near the sun, in the default skybox) you can save a lot of ammunition by placing friendly blocks behind the turret - so it won't turn and fire at meteors that are already going away from it. That is, put blocks so it can't fire away from the sun.

Damage

  • 90 impact damage to blocks; 33 damage to characters or 120 damage if hitting the character's head.
  • Precision: 1.05m group at 100m (up to 0.3 degrees random offset from aiming line).
  • Fires up to 140 rounds before needing to reload for 4 seconds on largegrid or 6 seconds on smallgrid.
  • 600 RPM fire rate [1] which is one of the highest fire rate weapons alongside the Gatling Gun and the Interior Turret.
  • Projectile travels at 400m/s, vanishes after travelling anywhere between 640m and 800m (randomly chosen per shot[2]) and it is affected by natural gravity.

Turret

  • The Gatling Turret can automatically aim and shoot at target types designated in its terminal, by default enemy characters, enemy ships and meteors.
  • It has a configurable detection range up to 600m for small-grid and 800m for large-grid version.
  • Can only target these types: Characters, SmallGrids, LargeGrids, Stations, Meteors, Rockets; of which can be Enemies or Neutrals.
  • The large-grid turret rotates at 82.51 degrees per second and is limited between -43 and 90 degrees elevation.
  • The small-grid turret rotates faster at 110 degrees per second and is limited between -10 and 90 degrees elevation.

Inventory

Both grid size turrets have a conveyor port on the underside of its base, which you should connect to a conveyor system to automatically fetch ammo from storage. The small-grid version has 4 extra small ports on the sides.

Power

The Gatling Turret consumes 2 kW of power all the time while turned on. Firing or range does not affect power usage.

Gallery

NOTE: These are very old screenshots, the HUD, graphics and model detail have improved a lot since then, use only as a general idea.

Construction

The turret requires a 3x3x3 space to be placed. It has mount points only at the base of the turret.

Recipe

Icon Block Gatling Turret.png Gatling Turret
ComponentLarge Ship/Station
Required
Large Ship/Station
Optional
Small Ship
Required
Small Ship
Optional
Icon Item Steel Plate.png Steel Plate1030510
Icon Item Small Steel Tube.png Small Steel Tube66
Icon Item Motor.png Motor84
Icon Item Metal Grid.png Metal Grid155
Icon Item Construction Comp..png Construction Comp.3010255
Icon Item Computer.png Computer1010


Functional Blocks
  1. While Weapons.sbc says 700, the game code calculates it as milliseconds between shots. 1000 / (ROF / 60) = ~85ms / 16.666667ms per tick = ~5.1 ticks between shots, and it's not designed to round so it ends up being 6 ticks resulting in 10 shots per second or 600 RPM.
  2. in MyProjectile.Start() it does m_maxTrajectory *= MyUtils.GetRandomFloat(0.8f, 1f);