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Category: |
Functional
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Function: |
plays music and alerts
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Fits small grid
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Mass: |
0 kg
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PCU: |
25
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Size: |
1x1x1
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Time to Build: |
6 sec
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Fits large grid
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Mass: |
0 kg
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PCU: |
25
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Size: |
1x1x1
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Time to Build: |
6 sec
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Data Controls:
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[edit] [purge] (?)
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The Sound Block is a block that can play included sound files, for example, play an alarm when a sensor detects an enemy.
Usage
Use this block to play alerts, informational messages, or simply music.
Each sound block can be set to play one song, there is no playlist.
A sound block is different from the Jukebox from the Decorative Pack 2 DLC in so far as the Sound Block does not have an in-world user interface for engineers to select songs. Without the DLC, you could build a Jukebox out of (for example) Button Panels that trigger several Sound Blocks that have the individual songs configured.
How play a sound
- Choose a Volume between 0-100%.
- Choose a Range between 0-500 metres how far away the sound should be audible.
- Now select either a sound or a loop from the list.
- Set a Loop Time between 1-59 secs or 1-30 mins. This slider is only available if you have selected a loop.
Available sounds or loops
Spoken alerts:
- "Lights on!"
- "Lights off!"
- "Warning! Enemy detected!"
- "Objective complete."
Loops:
- Alert 1 - a klaxon
- Alert 2 - beepbeepbeepbeep (could also be a reversing truck)
- Alert 3 - a speaking voice ("Military Alert"?)
- Drone Small/Medium/Large/Huge - an industrial droning noise
Music:
- Main article: Music
Trivia
There a only few sounds included, but if you're on Steam, you can saerch for sound mods to amend the list: Sound Block Sounds by --Kaos-- or Klaxons and Other Sounds for Sound Block
Construction
The block requires power to work. It exists for large and small grid and takes up a 1x1x1 blocks space.
Recipe
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