Spotlight
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Spotlight | |
---|---|
Fits small grid | |
Mass: | 86 kg |
Power: | -0.0002 MW |
Range: | 10 to 120 m |
PCU: | 25 |
Size: | 1x1x1 |
Time to Build: | 7 sec |
Fits large grid | |
Mass: | 450 kg |
Power: | -0.001 MW |
Range: | 10 to 160 m |
PCU: | 25 |
Size: | 1x1x1 |
Time to Build: | 20 sec |
Data Controls: | [edit] [purge] (?) |
The Spotlight is a focused long-range light block for large and small ships and stations.
Usage
Much like the Interior Light, this block is used to provide illumination. Unlike the interior light, however, the spotlight is best suited to use on the outside of ships to function as a long-range floodlamp or headlights.
Control Panel Screen
Like the Interior Light, you can optionally customize the Spotlight on its Control Panel Screen.
- Color (R, G, B): The RGB color value of the light. Use the sliders to pick a color.
- Radius: How far the beam of light will reach. 10m to 120m/160m.
- Intensity: The brightness of the light as it leaves the lens. 0.5 to 5.0.
- Offset: Distance of the light source relative to the model. 0.0 m to 5.0 m.
- Blink Interval: The amount of time in seconds it takes for one on/off blink cycle. 0sec to 30sec.
- Blink Length: The percentage of the interval for which the light remains on. 0% to 100%.
- Blink Offset: The percentage of the interval before the light turns on. 0% to 100%.
For a spotlight, you typically set all blinking values to zero, unless you want it to flicker as if it was broken.
Construction
This block exists in a large und small grid variant. Spotlights have some impact on game performance so use them sparingly.
If the light behaves oddly, check Options > Graphics Options > Light quality.
Recipe
Spotlight | ||||
---|---|---|---|---|
Component | Large Ship/Station Required | Large Ship/Station Optional | Small Ship Required | Small Ship Optional |
Steel Plate | 8 | — | 1 | — |
Large Steel Tube | 2 | — | 1 | — |
Interior Plate | 20 | — | 1 | — |
Construction Comp. | 15 | — | 1 | — |
Bulletproof Glass | 4 | — | 2 | — |