Big Red
Big Red is a Pre-Built Large Grid ship that is present along with the Big Blue in several of the easy-start type games. In the game lore, the red fleet is possibly owned by the Results Oriented Sciences (R.O.S.) faction. A vessel of the Big Red class is also present in the Crashed Red Ship game, where the player starts near a unit which has collided with an asteroid. As a result of the collision, the ship's front has been destroyed/mangled beyond recognition, but its propulsion systems are still operational.
The ship has two cockpits. One is located near the rear, while the other is in a glass canopy at the very front. The latter can be flown in first-person view.
Role
Although there is no official large ship classification system in the game, the Big Red appears to have been designed as a light carrier, as it is equipped with a large hangar accessible from the front and the sides, and a hangar deck reinforced with heavy armor blocks (which is highly resistant to small ship thrusters). In any case, the large hangar with its multiple entrances makes this ship suitable for use as a mothership for small ships.
Gallery
History
This was the ship most often used by developers to test sim speed when testing new code. Because Xocliw uses the ship the most to test the game, it is the unofficial flag ship of the Space Engineers IP. It is also the most frequently altered and upgraded ship in Space Engineers, undergoing many many many reiterations, such as Red (Corvette). The newest version is Red Ship.
Specifications
Physical Properties
- Length: 48 blocks (120m)
- Width: 27 blocks (67,5m)
- Height: 19 blocks (47,5m)
- Mass: 2'633'223 kg (Mass data taken from Easy Start 1, supplies in the conveyor system may alter the indicated weight to some extent)
- Blocks: 3,615
- Non-armor blocks: 435
- Conveyors: 233
- Thrusters: 77
- Lights: 62
- Spotlights: 0
- Gravity generators: 1
- Artificial masses: 0
- Triangles: 2,959,681
- Grid mass: 3,006,858 Kg
- Physical shapes: 1904 / 65536
- Ship Name: Big Red
Equipment
- 9x Air Vent
- 20x Airtight Hangar Door
- 2x Battery
- 2x Beacon ( "Red Ship" ,
- 7x Button Panel
- 6x Cameras "Bottom Camera" & "Back Camera" "Front Camera" "Left Camera" "Right Camera" "Camera Top"
- 4x Collector
- 5x Connector
- 1x Control Station
- 7x Door
- 1x Flight Seat
- 1x Gatling_Turret
- 1x Gravity Generator
- 10x Gyroscope
- 62x Interior Light
- 44x Ion Thrusters (Large grid x small version)
- 1x Jump Drive ( Max jump distance: 854 km
- 4x Landing Gear
- 2x Large Cargo Container
- 13x Large Ion Thrusters (Large grid x large verision)
- 2x Large Reactor ( "Large Reactor A " "Large Reactor B" )
- 1x Medical Room
- 1x Missile_Turret
- 2x O2 H2 Generator 2
- 7x Oxygen Tank
- 5x Passenger Seats
- 1x Rocket Launcher
- 6x Sliding Doors
- 7x Small Cargo Container
Notes
- There is a control group set by default called *Gatling turrets* which, despite being plural, contains the one and only Gatling Turret on the ship.
- There is a second control group called *Door* which, despite being singular, contains all of the doors in the ship.
- All inventories are attached to the ship's conveyor system.