Rocket
Rocket | |
---|---|
Category: | Consumable |
Status: | Functional |
Function: | |
Serves as ammunition for Rocket Launchers and Rocket Turrets. | |
Mass: | 45 kg |
Volume: | 60 L |
Data Controls: | [edit] [purge] (?) |
The Rocket is an ammunition item. Players need to have this ammunition in their inventory to be able to fire handheld RO-1 Rocket Launcher and PRO-1 Rocket Launcher. It is also the ammunition used for Rocket Turrets, Rocket Launchers, and Reloadable Rocket Launchers in ships. Rockets can only pass through large Conveyors.
Damage
If it's raw firepower you want, the Rocket does 500 explosion damage against blocks, which is less than a Warhead. Their advantage over a warhead is that you can fire them in a direction using launchers and turrets to aim them. Their downsides are that they are expensive to craft and that they take up a large volume in inventories. After being launched, they are unguided.
In the World Settings, you can choose whether you want to "Enable friendly missile damage": This means that the backsplash of Rockets can affect its own grid -- at the risk of destroying the launcher.
Trivia
This ammunition originally used to be called "200mm missile container", was then shortened to "Missile", and was finally renamed "Rocket" in Version 1.202.
Recipe
The Rocket is the most expensive ammunition type to make, given that you need both Uranium and Platinum to produce them.
You assmeble Rockets in an Assembler supplied with the following materials:
Material | Quantity |
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Iron Ingot | 55.00 |
Nickel Ingot | 7.00 |
Silicon Wafer | 0.20 |
Uranium Ingot | 0.10 |
Platinum Ingot | 0.04 |
Magnesium Powder | 1.20 |