Power
In Survival Mode, the engineer’s suit Life Support and all grids (ships, stations, rovers) with functional blocks require power to function.
In Creative Mode, power producing blocks have infinite charge, but still limited throughput. If a grid exceeds its reactor's/battery's power capacity, you still need to build several power producing blocks.
All touching blocks carry electricity, there are no cables to put down.
Comparison
How do I choose a power source? Each source has benefits and disadvantages regarding mobility, recharge time, effectiveness, location, and costs. A basic rule of thumb is, consider your the environment and what is most practical there, before you start building.
Efficiency | Reliability | Grid | Location | Source | Recharge time | Cost | Weight | Size | |
---|---|---|---|---|---|---|---|---|---|
Reactor | strong | predictable | mobile and station | space, any planet | Uranium fuel is rare and slow to refine | fast | expensive | heavy | Compact |
Wind Turbine | good | unreliable | station only | atmospheric planets only | must have wind | medium | cheap | light | tall, needs air gaps |
Solar Panel | weak | unreliable | mobile and station | space, any planet | must have direct sunlight | medium | cheap | light | large surface area |
Hydrogen Engine | good | predictable | mobile and station | space, any planet | explosive hydrogen; dependency on bulky but common ice and O2/H2 Generator | fast | medium | medium | voluminous tanks |
Battery | good | predictable | mobile and station | space, any planet | Limited initial charge, dependency on other power sources to recharge | slow | cheap | heavy | compact |
Why do I care?
Don't take lack of power lightly:
- Without power to your gyroscopes, it will be very hard to do a controlled soft landing!
- Without powered thrusters, you will drift and you won't be able to slow down and brake your velocity!
- Without power, conveyors don’t work -- which also prevents hydrogen from being supplied to hydrogen engines and thrusters!
- Without power, your environmental control (air vents, doors, lights, and artificial gravity) will fail!
- Multiplayer servers delete unpowered grids, assuming they are floating debris.
- Life support (recharging your suit) of course also requires power.
How to recharge a space suit
Engineers recharge their suit’s power by sitting in any seat (which includes couch, toilet, bed) or cockpit on a powered grid, or by interacting with a Survival Kit, Cryo Chamber, or Medical Room.
What's my power usage?
While seated in a grid, your total power usage is shown in the bottom-right of the HUD in percent in the powerbar marked with a lightning bolt.
- If the powerbar is empty, you are not exerting the ship (e.g. because it is docked or powered down).
- If the powerbar always shows low values even at high exertion, you can remove some batteries/reactors and save weight.
- If the powerbar fluctuates below 99%, you have just enough power for what you are doing, which is good.
- If the powerbar fills up to 100% and turns red, your ship lacks the power to perform at the requested level: If this happens regularly, add another battery.
How long will my power last?
When logging off a multiplayer server tou want an estimate how long your ships or base's power will last before it will fall victim to server cleanup rules for unpowered grids.
Above the power usage in the HUD, you can also see your power remaining in minutes based on that you continue doing what you are doing right now.
- While docked or coasting, the HUD will show the maximum time remaining.
- While actively manoeuvering or running all factories etc., it will show the minimum time remaining.
How to not lose unpowered grids
The game can mistake unpowered grids (e.g. drones and rovers that ran out of batteries) for debris, which prompts the automatic Trash Removal to delete them.
- In Singleplayer, configure or suspend this feature on the Admin Screen.
- In Multiplayer, expect Trash Removal to be the default. Before logging off, set the batteries to Auto, add some type of renewable energy to your grids, and shut down all power-hungry non-essentials such as factories.
Related Mods
If you are willing and able to run script mods, Adriano's Electric Network Info - Touch App can display current power production and consumption on an LCD in great detail.