Player Built Weapons
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Player-Built Weapons (short: PBW), also known as Player-Made Weapons (short: PMW) or Player-Made Missiles etc., are any grids that a player builds and uses to cause damage to grids and players, other than the standard explosives, Character Weapons, or Block Weapons.
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Best Practices
There are no fixed rules how to design a PBW, experiment and do what works for you. The following are examples and best practices.
- PBWs are purpose-built small grids with a gyroscope, small battery, and thrusters.
- Most PBWs are AI-controlled and are sent out like guided missiles or torpedos.
- Use Merge blocks or Small Connectors to attach/detach them from the mothership.
- Use Timers to activate the stages.
Especially when you have multiple PBWs 3D printed from the same blueprint and connected to one mothership, using timers is essential to group block actions, because group names are not unique and will trigger all docked PBWs.
Some PBW Ideas
- Your PBWs can have thrusters on override -- or be catapulted by a player-built mechanism (including Artificial Mass+Gravity Generator).
- Your PBWs can deliver explosive payloads -- or cause kinetic impact damage.
- Your PBWs can be remote controlled, AI controlled, script controlled, gravity controlled (free falling), or flying blind.
- Your PBWs can be fast, cheap, and light-weight -- or tanky and protected with Decoys and Heavy Armor.
If you design your PBWs to be cheap and without subgrids, you can mass-produce them using a 3D Printer.
Some great examples of PBWs for inspiration:
- Alysius Wee - My Vanilla PBW Evolution
- B-15SG Homing Missile is a Self Guiding Missile by Beeblebum