Version/1.192.1

From Space Engineers Wiki
Jump to navigation Jump to search

Version 1.192.1 Minor

Reference

Release Date: 19 September 2019


Features: Changes

  • Increased Safe Zone activation time to 120 seconds from 30 seconds
  • Increased min and max monetary reward for Escort contracts, but decreased their reputation changes for fail(10 7)/success(15 10)


Fixes: Crashes

  • Fixed a crash when players without faction initiated direct trade on PER_FACTION worlds
  • Fixed a crash in new game menu when switching to custom game tab
  • Fixed a crash when exiting steam client while game was still running

Bugs

  • Fixed trash removal Other resetting itself when General was changed by a reconnecting admin
  • Fixed ability to use hand tools in short bursts when out of suit power
  • Fixed game starting a random SP scenario when mod download failed while joining an MP session
  • Fixed admin getting kicked when changing AFK timeout to 0 and then to a different number
  • Fixed PCU transaction results not being saved after server restart
  • Fixed inability to use Build Planner through hand welder secondary action on unfinished blocks when out of suit power
  • Fixed input validation in PCU trading text field
  • Fixed Mossy skin not being mossy on small Light armor Slope/Corner/Inv.Corner blocks variants
  • Fixed Wooden skin on large half armors sides being stretched
  • Fixed exclusively ore marker signal groups not being the new golden color (when at least one signal is not an ore marker it is other color)

Solved Issues From Support Site

  • Added RequestChangeBalance to IMyPlayerCollection interface to allow adjusting NPC credits in custom factions
  • Added access to MySafeZoneBlockDefinition and MyObjectBuilder_SafeZoneBlock
  • Fixed research not working in Escape from Mars mod scenario
  • Fixed tools stopping double-click action when LMB was held
  • Fixed inability to buy ships from NPC factions in worlds with unlimited PCU
  • Fixed thrusters not consuming any power while overridden
  • Fixed grinders still deconstructing blocks even when character turns away on DS
  • Fixed timer block not checking for ownership of set up blocks, when executing actions on them
  • Fixed inability to see remote grids connected through laser antenna beyond sync distance
  • Fixed LCD scripts with sprites not working for clients on DS and in MP
  • Fixed replay tool clone shooting in inverse direction than intended
  • Fixed an exploit which allowed players to get the location of other players

23/09/2019 Hotfix 1.192.102

  • Fixed a crash in active contracts screen
  • Fixed Mossy and Wood armor skins having their DLC dependencies switched with Silver armor skin
  • Fixed inability to paste certain grids with Safe Zones on DS
  • Fixed Safe Zone blocks in projectors making grids invisible on DS due to never streaming in for clients

01/10/2019 Hotfix 1.192.103

  • Fixed a crash at MySessionComponentTrash.UpdateTrash
  • Fixed a crash on DS for UpdateConfiguration
  • Fixed a crash in audio system
  • Fixed a crash related to spawning prefab grids
  • Fixed a crash when trying to draw a bounding box for a blueprint preview on DS

03/10/2019 Hotfix 1.192.104

  • Fixed contract grids getting instantly removed due to trash removal (owner hasn't logged in for too long)
  • Fixed a crash at MyTerminalInventoryController.TransferToOppositeFirst
  • Fixed a crash at MyGuiScreenBase.GetExclusiveInputHandler