Version/1.188.1
< Version
Version 1.188.1 Minor
Release Date: 19 November 2018
Introduction:
Hello, Engineers! Today's minor update brings you more improvements in Airtightness, UI and Scripts. There are also bunch of fixes for issues found by our community. Thanks for reporting them - it really helps us locate and fix everything!
If you want to help, please visit our new support page and make a report: https://support.keenswh.com/
Features: New features and changes from the support site
Airtightness
- Added missing airtightness tags for blocks that did not have it defined
Blueprint screen
- Added automatically selecting newly created blueprint
UI
- Added navigation by arrow keys to blueprint screen
- Improved color coding for block rotation hints cube
New features and changes
Security
- Added security checking for distance and ownership
- Added server-side checking for specific actions not being called by a client
- Improved checking for player rights associated with player ranks
- Improved kicking of banned players
- Improved security when deciding whether player has access to block, grid
UI
- Added thumbnails on mouse-over in blueprint screen when thumbnails are hidden in the list
- Improved spawn menu screen
Voxels
- Added new asteroid density setting (Lowest) to advanced world settings
- Improved voxel deformations in head-on collisions
Workshop
- Added NPC tag for mods
Fixes: Fixes from the support site
Airtightness
- Fixed airtightness not being precise at supported far away coordinates
- Fixed door being airtight while not fully closed/open
Multiplayer
- Fixed antennas and beacons not being synced beyond sync distance
- Fixed connector disconnecting on player reconnect
- Fixed handbrake status not being properly synchronised to players
Render
- Fixed ghosted texts on LCDs
Gameplay
- Fixed connectors disconnecting when the grid lost power for one frame
- Fixed connectors disconnecting on save/reload
Scripts
- Fixed programmable block being compiled in preview or in projection
UI
- Fixed control menu allowing access to admin screen without permission
- Fixed block hints for previous block showing up when current block does not have a hint
- Fixed connected inventories not remembering local/connected
- Fixed HUD elements showing up after reload when they should be hidden
- Fixed information not showing up about items that can be picked up when control hints are turned off
- Fixed only small ship variant description appearing in G screen, regardless what size was selected
- Fixed rotor angle not showing up at all times
- Fixed typos in advance world settings tooltips
- Fixed workshop screen unnecessarily refreshing content when sorting and a thumbnail issue
- Fixed wrong world name of Easy start space when launched as a lobby from scenarios
Voxels
- Fixed inconsistent sync and view distances for procedural asteroids on DS or Lobby
- Fixed multiple types of ice not being detected by ore detector
- Fixed ore detector not detecting ores in specific ranges
Workshop
- Fixed mod workshop title getting renamed to folder name every time the mod was updated
Fixes
- Airtightness
- Fixed passenger seat being airtight
- Camera
- Fixed clipping with hand tools when crouching in first person view
- Misc
- Fixed suspension jump remaining charged when control of the vehicle was released
- Multiplayer
- Fixed procedural asteroids not being properly removed for all clients across the server
- Physics
- Fixed dynamic grid vs static grid deformation
- Fixed grid deformation in head on collision with voxel
- Render
- Fixed shadows culling as if they were seen only from light source's point of view
- Fixed solar panel bottom edges being rendered over everything
- Security
- Fixed admins of a lobby not being able to kick players
- Fixed bulk changes to sharing access setting affecting even blocks you did not have access to
- Skins
- Fixed skin crafting for tokens actually requiring one token more than advertised
- UI
- Fixed autosave happening while attempting quick reload
- Fixed blueprint screen readjusting the list after searching and selecting
- Fixed character getting killed due to Yes being selected when trying to cancel cockpit removal by pressing Esc
- Fixed double-click not doing intuitive actions in several UI screens
- Fixed faces of block rotation hints cube changing layers when moving at higher speeds causes "stardust effect"
- Fixed Good.bot hints not disappearing when disabling them
- Fixed rotation hints cube being rendered in layer under safezone
- Fixed tooltip for auto-healing not reflecting the new airtightness functionality
22/11/2018
Hotfix 1.188.104
- Fixed various crashes
- Fixed various security issues
14/12/2018 Hotfix 1.188.105
- Fixed security issues with GPS and explosions