Version/1.188.1

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Version 1.188.1 Minor

Reference

Release Date: 19 November 2018


Introduction:
Hello, Engineers! Today's minor update brings you more improvements in Airtightness, UI and Scripts. There are also bunch of fixes for issues found by our community. Thanks for reporting them - it really helps us locate and fix everything!

If you want to help, please visit our new support page and make a report: https://support.keenswh.com/

Features: New features and changes from the support site

Airtightness

  • Added missing airtightness tags for blocks that did not have it defined

Blueprint screen

  • Added automatically selecting newly created blueprint

UI

  • Added navigation by arrow keys to blueprint screen
  • Improved color coding for block rotation hints cube

New features and changes

Security

  • Added security checking for distance and ownership
  • Added server-side checking for specific actions not being called by a client
  • Improved checking for player rights associated with player ranks
  • Improved kicking of banned players
  • Improved security when deciding whether player has access to block, grid

UI

  • Added thumbnails on mouse-over in blueprint screen when thumbnails are hidden in the list
  • Improved spawn menu screen

Voxels

  • Added new asteroid density setting (Lowest) to advanced world settings
  • Improved voxel deformations in head-on collisions

Workshop

  • Added NPC tag for mods

Rank System Rules


Fixes: Fixes from the support site

Airtightness

  • Fixed airtightness not being precise at supported far away coordinates
  • Fixed door being airtight while not fully closed/open

Multiplayer

  • Fixed antennas and beacons not being synced beyond sync distance
  • Fixed connector disconnecting on player reconnect
  • Fixed handbrake status not being properly synchronised to players

Render

  • Fixed ghosted texts on LCDs

Gameplay

  • Fixed connectors disconnecting when the grid lost power for one frame
  • Fixed connectors disconnecting on save/reload

Scripts

  • Fixed programmable block being compiled in preview or in projection

UI

  • Fixed control menu allowing access to admin screen without permission
  • Fixed block hints for previous block showing up when current block does not have a hint
  • Fixed connected inventories not remembering local/connected
  • Fixed HUD elements showing up after reload when they should be hidden
  • Fixed information not showing up about items that can be picked up when control hints are turned off
  • Fixed only small ship variant description appearing in G screen, regardless what size was selected
  • Fixed rotor angle not showing up at all times
  • Fixed typos in advance world settings tooltips
  • Fixed workshop screen unnecessarily refreshing content when sorting and a thumbnail issue
  • Fixed wrong world name of Easy start space when launched as a lobby from scenarios

Voxels

  • Fixed inconsistent sync and view distances for procedural asteroids on DS or Lobby
  • Fixed multiple types of ice not being detected by ore detector
  • Fixed ore detector not detecting ores in specific ranges

Workshop

  • Fixed mod workshop title getting renamed to folder name every time the mod was updated

Fixes

  • Airtightness
  • Fixed passenger seat being airtight
  • Camera
  • Fixed clipping with hand tools when crouching in first person view
  • Misc
  • Fixed suspension jump remaining charged when control of the vehicle was released
  • Multiplayer
  • Fixed procedural asteroids not being properly removed for all clients across the server
  • Physics
  • Fixed dynamic grid vs static grid deformation
  • Fixed grid deformation in head on collision with voxel
  • Render
  • Fixed shadows culling as if they were seen only from light source's point of view
  • Fixed solar panel bottom edges being rendered over everything
  • Security
  • Fixed admins of a lobby not being able to kick players
  • Fixed bulk changes to sharing access setting affecting even blocks you did not have access to
  • Skins
  • Fixed skin crafting for tokens actually requiring one token more than advertised
  • UI
  • Fixed autosave happening while attempting quick reload
  • Fixed blueprint screen readjusting the list after searching and selecting
  • Fixed character getting killed due to Yes being selected when trying to cancel cockpit removal by pressing Esc
  • Fixed double-click not doing intuitive actions in several UI screens
  • Fixed faces of block rotation hints cube changing layers when moving at higher speeds causes "stardust effect"
  • Fixed Good.bot hints not disappearing when disabling them
  • Fixed rotation hints cube being rendered in layer under safezone
  • Fixed tooltip for auto-healing not reflecting the new airtightness functionality


22/11/2018 Hotfix 1.188.104

  • Fixed various crashes
  • Fixed various security issues

14/12/2018 Hotfix 1.188.105

  • Fixed security issues with GPS and explosions