Version/01.181.5

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Version 01.181.5 {{{Type}}}

Reference

Release Date: 07 July 2017


Introduction:
Hello, Engineers!

This week’s minor is continuing the current run of general improvements as we near the release of the next major update. We know a lot of you really can’t wait for this but it’s crucial that we fix as many bugs as possible before going live with changes to code as significant as the ones in the upcoming major. The main issues fixed in today’s update include terminals taking you to the incorrect block in the control panel and automatic turrets shooting subgrids of their own grid. Additionally, corner and interior lights should no longer appear emissive when turned off or not supplied with power.

Fixes:

  • fixed FPS drain on highlighted objects
  • removed emissivity on corner light and interior lights when turned off
  • fixed issue with being forwarded to the wrong block when using control panel
  • fixed issue with choppy animation for turrets
  • fixed issue with turrets that are targeting enemy objects even though they are already destroyed
  • fixed issue with turrets that are shooting their own subgrids (for example: wheels)